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https://www.artspace.com/artist/alexander-may
Alexander May’s work centers around language, often abstracting the formal characteristics of communication, such as the shapes of letters and numbers. While in Beirut, a patch of bright orange-red dirt caught May’s eye. Bringing some of this dirt back with him to his studio in New York, he began painting with mud.
https://www.artsy.net/artist/alexander-may
Sell art from your collection. Consign with Artsy. Get started. Career Highlights. Learn more about artist insights. Reviewed by a major art publication. ... Articles Featuring Alexander May. My Highlights From Art Basel in Hong Kong. May 21st, 2013. See all articles. Related Categories. Language. Text. …
https://www.mutualart.com/Artist/Alexander-May/E00AB98C83AA35A9
Alexander May is a Postwar & Contemporary artist who was born in 1983. Their work was featured in several exhibitions at key galleries and museums, including the LAXART and the Balice Hertling, Paris (Rue Ramponeau).
https://www.linkedin.com/in/alexanderrmay
Alex is a skilled and talented artist, he picks things up quickly and has a great eye for what looks good. Alex is detailed and from what I saw was given tasks and completed them quickly and...Title: Environment Artist at Bungie
https://www.artspace.com/alexander-may/untitled
Alexander May’s work centers around language, often abstracting the formal characteristics of communication, such as the shapes of letters and numbers. While in Beirut, a patch of bright orange-red dirt caught May’s eye. Bringing some of this dirt back with him to his studio in New York, he began painting with mud.
https://purple.fr/diary/interview-with-alexander-may-on-the-occasion-of-his-show-26-at-the-national-exemplar-new-york/
May 22, 2015 · Alexander May’s presentation 26 at The National Exemplar Gallery in Downtown New York is a continuation of his previous work which centers around language. About a year and a half ago, while concentrating on the shapes of letters and the gestural aspects of communication, May was led to experimenting with glass harmonica.
https://alexrichmay.artstation.com/projects/J9B8Ya
I was responsible for the level design, art exploration and world art of the Seraph Bunkers and Corridors of Time. I worked alongside Eve Astra, Tyson Allen, Thad Steffen and Lani Ming.
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