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https://spritedatabase.net/tag/Capcom
Capcom vs. SNK 2: Mark of the Millennium 2001 Namco X Capcom Street Fighter EX3 SVC Chaos: SNK vs. Capcom Game Boy Advance Gyakuten Saiban Gyakuten Saiban 2 Gyakuten Saiban 3 The Legend of Zelda: The Minish Cap
https://kotaku.com/capcoms-human-anatomical-reference-for-artists-1793983290
Even though it was originally intended for sprite design, the reference material continues to inform and instruct young Capcom artists so they know how to make, for example, Street Fighter ...
https://www.pinterest.com/pin/388365167849251227/
Nov 4, 2014 - Sprite Sheets Street Fighter Galleries Wiki Fandom
https://capcom.fandom.com/wiki/Category:Artists
Takuro Fuse. Tatsurou Iwamoto. Tatsuya Yoshikawa. Tokiko Nakashima. Toru Nakayama. Y. Yuji Ishihara. Retrieved from " https://capcom.fandom.com/wiki/Category:Artists?oldid=127618 ".
https://capcom.fandom.com/wiki/Kazuya_Nuri
Nuri was hired into Capcom in 1999. Despite his economics background, he would take on art-related roles, starting with a sprite artist position for the 2000 PlayStation JRPG Breath of Fire IV (credited for "Character Graphics").
https://spritedatabase.net/game/622
icon+. list. Chun-Li. Jin Saotome. Mega Man. Onslaught. Strider Hiryu. Venom. Dark Man.
http://shoryuken.com/2017/04/04/part-of-capcoms-internal-anatomy-guide-for-designing-character-sprites-is-now-available-on-the-cfn-portal/
Apr 04, 2017 · Even though Capcom has left sprite art behind, the document is still used to teach new artists about Capcom’s “house style” when it comes to animating characters. The guide was actually created around the time of the Street Fighter Alpha series, and the first Darkstalkers game, explaining why Demitri is on the cover.
https://www.fightersgeneration.com/games/capcomfightingjam.html
Capcom Fighting Evolution REVIEW: Originally releasing in 2004 under the bizarre title of "Capcom Fighting Jam" in Japan, Capcom Fighting Evolution (as we know it in North America) is a traditional 2D fighter featuring a small assortment of Capcom characters from the likes of Street Fighter 2, Street Fighter Alpha, Street Fighter III: Third Strike, Darkstalkers and Red Earth.
https://www.neogaf.com/threads/street-fighter-iii-and-capcoms-pixel-art-process.1363079/
Apr 23, 2017 · I did a little write-up earlier about Capcom's art process for Street Fighter III, and I thought it would be a cool to cross-post this to GAF and start a discussion/appreciation. It's loosely inspired from another topic by dragonzdogma called How Were Metal Slug Sprites Made? , which revealed a lot of cool information including SNK's art box tool.
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