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https://www.gamedesigning.org/gaming/famous-video-game-designers/
Jan 29, 2021 · Why Not Start With These 5… 1. Hideo Kojima. Between releasing the first feature Metal Gear Solid installment in seven years and problems with his... 2. Sid Meier. This list wouldn’t be complete without the man considered to be the founding father of American computer... 3. Hironobu Sakaguchi. ...
https://conceptartempire.com/famous-concept-artists/
Perhaps the most famous concept artist turned teacher is Feng Zhu. He got his start back in the 1990s working on classic PC & PS1 games slowly moved through the ranks. Now Feng runs his own concept art school called the FZD School of Design. It’s a one-year program specifically focused on concept art and illustration for movies/video games.
https://www.youtube.com/watch?v=jKH4FO0UT-c
Top 10 Video Game Concept ArtistsSubscribe http://goo.gl/Q2kKrDTIMESTAMPS BELOW!Who are the most coolest, most influential, widely used and most talented con...
https://en.wikipedia.org/wiki/List_of_video_game_industry_people
John Romero: game programmer since 1979; known for Commander Keen, Doom, Quake; Jim Sachs: programmer of Saucer Attack and other home computer era games; Chris Sawyer: programmer and designer RollerCoaster Tycoon series and other games; Tim Schafer: programmer and designer of Full Throttle, Grim Fandango, Psychonauts, Brütal Legend, and Broken Age.
https://www.gameindustrycareerguide.com/building-artist-portfolio-site/
For making game art, the next step would be to focus in on which job area you might be a fit for (3D modeling, animation, concept, 2D, etc.) based on your interests and talents. You can read more about those job roles in my game careers page , it links to interviews with artists in different jobs.
https://en.wikipedia.org/wiki/Video_game_art
Notable examples of video game art include Cory Arcangel's "Super Mario Clouds" and "I Shot Andy Warhol," Joseph Delappe's projects including "Dead in Iraq" and the "Salt Satyagraha Online: Gandhi's March to Dandi in Second Life," the 2004-2005 Rhizome Commissions "relating to the theme of games," Paolo Pedercini's Molleindustria games such as "Unmanned" and "Every Day the Same Dream", and …
https://design.tutsplus.com/articles/100-artworks-from-the-top-digital-artists-in-the-usa-canada--psd-4445
3. 123 Klan. Representing: Montreal, Quebec, Canada "123Klan is a creative studio founded in France in 1992 by Mrs klor and Scien. We are currently based in Montréal, specializing in new strategies and tendencies.We offer creative consulting, art direction, branding, illustration, toy design, character design, and conferences.
https://en.wikipedia.org/wiki/Video_games_as_an_art_form
The concept of video games as a form of art is a commonly debated topic within the entertainment industry.Though video games have been afforded legal protection as creative works by the Supreme Court of the United States, the philosophical proposition that video games are works of art remains in question, even when considering the contribution of expressive elements such as acting, visuals ...
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