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https://blog.dextra.art/the-10-virtual-reality-artists-you-need-to-see-to-believe-c66cfde4dcb8
Jun 26, 2017 · a.k.a. sutu eats flies is a phenomenal 2D artist who has taken to 3D art like a charm. Campbell’s work strives to achieve something unique with 3D art, showcasing the myriad possibilites of the medium. In his own gritty style, he is making the 3D art world his own.
https://blog.kadenze.com/creative-technology/8-virtual-reality-artists-who-use-the-world-as-their-canvas/
Mar 22, 2018 · Stuart Campbell Also known as sutueatsflies, Stuart Campbell specializes in interactive art and storytelling, merging mixed reality and comics. Campbell recently collaborated with other VR artists to work on a Doctor Strange VR project using Tilt Brush. His most prominent project however, is Sutuwerld (2016).
https://www.artsy.net/article/artsy-editorial-8-artists-pushing-limits-digital-effects-vr
Feb 21, 2019 · Below, we feature eight artists who address the ambiguous status of the digital image today—a time where the digital is fully enmeshed in all aspects of life, fusing the real and the virtual, the human and the inhuman, the body and the screen.
https://www.newstatesman.com/2017/09/meet-artists-using-virtual-reality-their-canvas
Sep 08, 2017 · Most of the artists attribute this to the novelty of virtual reality. Take headset number one, the work of a British electronic arts duo comprised of Ruth Gibson and Bruno Martelli. Influenced by video game interactions, and working with MAN A, a creative laboratory, they created seven “rooms” with unique soundscapes.
https://www.apollo-magazine.com/virtual-reality-contemporary-art/
Jan 04, 2019 · Founded in 2017, Acute Art has already worked on projects with high-profile artists including Anish Kapoor, Marina Abramović and Olafur Eliasson. Also in 2017, the tech company HTC Vive, one of Oculus’s primary competitors, launched Vive Arts, a multimillion dollar programme to fund and support the use of VR in the arts.
https://en.wikipedia.org/wiki/Jaron_Lanier
Considered a founder of the field of virtual reality, Lanier and Thomas G. Zimmerman left Atari in 1985 to found VPL Research, Inc., the first company to sell VR goggles and Wired Glove. In the late 1990s, Lanier worked on applications for Internet2, and in the 2000s, he was a visiting scholar at Silicon Graphics and various universities.
https://mymodernmet.com/top-artists-manipulate-reality/
May 06, 2012 · 10 Artists Who Shatter Our Perceptions of Reality By Alice Yoo on May 6, 2012 While the Internet provides artists with a global platform to showcase their work, only a select few can capture the hearts and minds of viewers with their unique and compelling visions.
https://www.museumnext.com/article/how-museums-are-using-virtual-reality/
Jul 17, 2020 · Film: Virtual Reality exhibit shows the human side of war January 24 2019; Museum uses Virtual Reality to allow blind people to ‘see’ famous sculptures March 28 2018; Museum Heads to Wonderland With Virtual Reality Event September 24 2020
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