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https://medium.com/mighty-bear-games/procedural-workflow-in-video-games-art-79162a911265
Dec 02, 2019 · Procedural Workflow in Video Game Art. ... This is the automated process of creating game art assets quickly. Let me give you an example: We want to build a city very quickly. We could manually ...
https://www.youtube.com/watch?v=Qx-ZMYKpQxE
Aug 04, 2016 · In this video series, we look at the big steps that game artists follow to create game assets from scratch.Krita brushes for game artists: https://gumroad.co...Author: GDQuest
https://rocketbrush.com/approach/our-workflow
Workflow and best practices in our game art outsourcing studio. Continuing the topic of the usual workflow in our game art outsourcing studio, today we would like to focus more on the typical stages that we go through when working on a new project.
https://polycount.com/discussion/177513/typical-workflow-in-game-art
Pretty much every workflow typically involves creating a block out. Proper planning will save a lot of time and iteration. It's much easier to tweak a block out than your high poly, low poly, or both. Texturing in Photoshop alone is almost objectively slower than using Quixel or Substance at this point.
https://www.youtube.com/watch?v=lBd19TpXeds
Fusion 360 for Game ArtistThis workflow is to speed up the pipeline from start to finish.Go from sketch in fusion 360 to retopology in Autodesk Maya, also UV...
https://magazine.artstation.com/2017/03/game-environment-artist/
Mar 17, 2017 · If becoming a Game Environment Artist is your dream but you’re not sure if you have what it takes, then you’ll want to read this! From what steps to take, to what to include in your portfolio and what mistakes to avoid, it is all laid out in detail. With examples, tips, …
https://design.tutsplus.com/articles/so-you-want-to-be-a-game-artist--cms-24719
Artwork by James Wolf Strehle. Games of all sorts are a part of everyday entertainment for many of us. The artists involved in the creation of video games, card games, mobile games and more are an essential piece to the puzzle in this incredibly visual interactive media.
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