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The game art portfolio of game character artist James O'Hare. Also contains tutorials, resources and scripts.
https://magazine.artstation.com/2019/03/games-portfolio-top-10/
Mar 26, 2019 · At this year’s Game Developer’s Conference (GDC) 2019, art directors and lead artists from Epic, Firaxis, Riot, Valve and Insomniac talked and provided real world examples with advice on how to succeed in getting and holding an art director’s attention.. Panelists. Claire Hummel (Art Director, Valve). Gavin Goulden (Lead Character Artist, Insomniac Games)Author: Sierra Mon
https://www.methodj.com/game-art-portfolio/
Sep 02, 2014 · Character Artists: a basic anatomy study, to show you understand it; an army man of some kind, because these are ubiquitous; a character in street clothes, also ubiquitous; And the last should be something more creative, like a fantasy or robot character, something geared to what you’d ideally like to be doing.
http://www.bengtsondesigns.com/portfolio.html
Portfolio Publications and Media Contact Art of Brendon Isaiah Bengtson 3D Character Artist. Portfolio. Software. Here are a few software packages I use consistently in my character and prop for video games pipeline. Current Project - Sneak Peak. 2D Concept by Adrian Wilkins. The pipeline so far with some very early material block outs. ...
https://www.gameindustrycareerguide.com/building-artist-portfolio-site/
Building an online art portfolio is a critical part of applying for video game artist jobs. But it isn’t just about showing your awesome work to the art director before an interview. It’s also important to highlight your individual passion and personality as an artist. We’ve assembled a collection of 7 game artist portfolio examples from working, industry professionals.
Freelance Character Artist. XCOM 2. Firaxis Games / 2k. On this project I was responsible for the creation of a variety of characters, costumes, heads and haircuts. Some Basemeshes, Base sculpt, topology used in the creation of those asset were provided to me by Firaxis Games. The models shown here might differ slightly from the actual game model.
https://conceptartempire.com/famous-concept-artists/
Jason Chan works as a senior concept artist at Riot Games. You can see examples of his work right on his portfolio site along with his ArtStation account. He does a lot of character designs both for games and for illustration work. Jason has also taught private lessons and lectured about concept art at many international conferences.
https://carbonmade.com/portfolios/character-design
A selection of the best character design portfolios. Top companies use Carbonmade to find and hire the best creatives
High poly built in Fusion 360, retopped in Zbrush, UV/geo cleanup in 3DS Max, bakes in Xnormal, and textures in Quixel/Marmoset.
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