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http://conceptartworld.com/artists/gus-hunter/
Gus Hunter has been with Weta Workshop since 2000, working as a digital artist and senior concept designer on The Lord of the Rings.
https://www.pinterest.com/pin/604960162427218583/
Gus Hunter has been with Weta Workshop since 2000, working as a digital artist and senior concept designer on The Lord of the Rings. Since then, he has contributed beautiful work to a wide range of films, exhibitions, and other creative projects, …
https://nl.pinterest.com/pin/604960162427218583/
Gus Hunter has been with Weta Workshop since 2000, working as a digital artist and senior concept designer on The Lord of the Rings. Since then, he has contributed beautiful work to a wide range of films, exhibitions, and other creative projects, including King Kong, Dracula Untold, Avatar, The Chronicles of Narnia, and the Gallipoli: […]
http://conceptartworld.com/category/artists/page/7/
Gus Hunter has been with Weta Workshop since 2000, working as a digital artist and senior concept designer on The...
T.O.A is a 3rd person Action/Adventure game in development from Koi Digital Ltd (NZ). Co-produced with our creative collaborators Weta Workshop (NZ). Lead Concept Artist - Gus Hunter, Concept Artist - Dane Madgwick, Animation - Chris Williamson. TItans Of Aotearoa T.O.A
https://mattejourney.blogspot.com/2009/03/artists-working-on-avatar.html
Mar 10, 2009 · Art Department François Audouy .... concept artist Jim Charmatz.... conceptual design Ryan Church.... concept artist James Clyne.... concept artist TyRuben Ellingson.... concept artist Seth Engstrom.... visual concept artist Kasra Farahani.... concept artist Tex Kadonaga.... set designer Gus Hunter.... concept artist and here
https://wetaworkshopdesignstudio.artstation.com/projects/AL94X
Marking the centenary of World War I, Weta Workshop joined forces with New Zealand's national museum, TE PAPA, to create an exhibition that explores the ill fated, 8 month GALLIPOLI campaign. Told through the eyes and words of eight New Zealanders that experienced the conflict in Gallipoli, the ground-breaking exhibition features 3-D mapped projections, miniatures, dioramas and gigantic, hyper ...
https://wetaworkshopdesignstudio.artstation.com/projects/DxmxOo
These designs explore the look and functionality of the massive Shield Wall. Built from slabs of volcanic rock and reinforced with armour plates from the cities they destroyed, the Shield wall was constructed to defend the static cities of the Anti-Traction League in the Himalayan mountains.
https://wetaworkshopdesignstudio.artstation.com/projects/VxoLR
We worked with Zack Snyder back in 2015 to develop a look for the Parademons which feature in the dream sequence in Batman V Superman: Dawn of Justice. We wanted to blur the line between organic and technological forms, making it difficult to distinguish the …
https://wetaworkshopdesignstudio.artstation.com/projects/qAOAbL?album_id=1302768
Keyframes visualise potential moments from the script. In these examples, they explore both the action and emotional tones of the story, but also offer a potential design direction.
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