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How to Become an Artist for Video Games: 8 Steps (with ...

    https://www.wikihow.com/Become-an-Artist-for-Video-Games
    Sep 20, 2011 · Steps 1. Learn all you can about character animation and video games. This includes going back to the very first Disney... 2. Draw incessantly. The best way to learn how to draw is to do it. You can take classes at a local art …75%(41)

What are the Requirements to be a Game Artist?

    https://learn.org/articles/What_are_the_Requirements_to_be_a_Game_Artist.html
    To become a video game artist, you will need to earn a degree in a related field, both to appeal to employers and to learn the necessary technical and artistic skills. Programs are available with different focuses and levels of time commitment. Some programs require that you have computer and software experience before enrolling.Job Outlook (2012-2022): 6% (for Multimedia Artists and Animators)

So You Want to Be a Game Artist?

    https://design.tutsplus.com/articles/so-you-want-to-be-a-game-artist--cms-24719
    Sep 19, 2015 · Where Do Game Artists Work? Let's have a bit of a chat about what sort of companies game artists might work for and what sort of content they produce. There are two main distinctions: freelance or in-house artists. Freelancers are employed on a contract or project-by-project basis.

Want to become a game artist? Specialize! - METHOD: J

    https://www.methodj.com/become-a-game-artist/
    Oct 03, 2016 · How to become a game artist? The answer, of course, is specialization. You have to specialize! Because CGI is an ever-increasing series of technical challenges, more and more specialization is a must. The obvious question is – how do you figure out what your specialty is? Finding a specialization that works for you as an artist isn’t easy.

How To Become A Video Game Concept Artist

    https://www.gameindustrycareerguide.com/how-to-become-a-video-game-concept-artist/
    Besides being technically skilled, you also have to be able to communicate ideas effectively. Very important. And you have to accept that your work will by constantly revised or even thrown out, and that an involved art director will subject your work to constant scrutiny. Being open-minded and collaborative is a must.

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