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https://www.linkedin.com/in/joelemslie
Emslie is a very talented artist that pays extreme attention to detail, he's a great leader, and a straight forward mentor with a no bulls*&^ approach. Beyond his talents as an artist, he's fun to...Title: Lead Artist at Respawn …
https://www.linkedin.com/in/joel-emslie-79b9079a
Joel Emslie Lead Artist at Respawn Entertainment Glendale, CA. 2 others named Joel Emslie are on LinkedIn See others named Joel Emslie Add new skills with these courses 3ds Max 2020 Essential ...Occupation: Studio Art Director at Infinityward
https://magazine.artstation.com/2014/04/concept-artist-model-maker-joel-emslie/
Apr 29, 2014 · A games industry veteran with two decades of experience, Joel Emslie has worked at Ronin Entertainment, Namco Bandai Games America and Infinity Ward, on projects including Armor Command, Kill Switch, and the Call of Duty and Call of Duty: Modern Warfare series. He is currently lead artist at Respawn Entertainment, where he worked on online multiplayer first-person shooter Titanfall, …
https://callofduty.fandom.com/wiki/Joel_Emslie
Joel Emslie was the former Lead Character Artist and currently the Studio Art Director of Infinity Ward. He was a part of the Infinity Ward team since 2004, who worked on Call of Duty 2, Call of Duty 4: Modern Warfare and Call of Duty: Modern Warfare 2, until he joined Respawn Entertainment to work on the Titanfall franchise.
http://www.cgchannel.com/2014/04/qa-titanfall-lead-artist-joel-emslie/
A games industry veteran with two decades of experience, Joel Emslie has worked as a senior or lead artist at Ronin Entertainment, Namco Bandai Games America and Infinity Ward, on projects including Armor Command, Legend of the Blade Masters, Kill Switch, and the Call of Duty and Call of Duty: Modern Warfare series.
https://twitter.com/ArtPeasant
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https://bee-bee.artstation.com/projects/V31k5
Art Director: Joel Emslie Concept: Hethe Srodawa The Widow was one of the last art assets I worked on for Titanfall 2. Because of the timing, it only made it into one SP mission, “The Ark”. The original blockout shape was built by Mo Alavi ( primary designer on “The Ark” ) and the overall flat design was meant to allow for easy wallrunning across the ship.
https://www.gameinformer.com/b/news/archive/2014/01/08/titanfall-design-maquettes-to-appear-in-art-gallery-showcase.aspx
Jan 08, 2014 · Joel Emslie, one of the lead designers on Titanfall says that the maquettes are the conceptual designs for the characters and titans that will eventually appear in the game when it releases later this year. Emslie says that one of the statues that will be included with the collector's edition of the game will also be in display.
https://www.washingtonpost.com/graphics/2019/video-games/call-of-duty-modern-warfare-behind-the-scenes/
With photogrammetry, what used to take six weeks to create can now be scanned and refined in one, according to Infinity Ward Studio Art Director Joel Emslie. Over the past three years, everything...
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