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http://www.patrickwarnerart.com/
Patrick Warner - 3D Artist I am a 3D Artist artist currently living in Los Angeles.I'm available for Modeling/Lighting TD/Look Dev/Texturing position in Feature Film, Next Gen Games and Cinematics. Patrick Warner 3D Artist
PATRICK JANKOWITSCH 3D ARTIST. Portfolio. Take a tour through my Portfolio! About. About the artist. Blog. Get the latest news here! Contact. Feel free to contact me! DEMO REEL 2015 – WATCH IT NOW! Featured Work. Useless Box – Steampunk Style. Tumbler. Architecture Visualization – Luxury Bath. Minecraft Revolution.
http://www.hughes3d.com/About-Us.html
About the Artist Patrick Hughes is a well versed 3D modeler, animator, and aspiring game designer. He is also, of course, an avid gamer, some of his favorites including The Legend of Zelda series, Portal, and retro gaming goodness like Shovel Knight. Aside …
https://shoutoutatlanta.com/meet-patrick-foley-3d-artist-creative-director/
Sep 29, 2020 · Meet Patrick Foley 3D Artist Creative Director. September 29, 2020 September 29, 2020 Leave a reply. We had the good fortune of connecting with Patrick Foley and we’ve shared our conversation below. Hi Patrick, have there been any changes in how you think about work-life balance? ... I started creating in 3D about 3 years ago in college ...
https://www.patrickdoll.com/
On this website I publish my latest and greatest 3D Art, Animation and Materials. Contact me if you are interested.
https://hillsteadart.com/
Patrick Hillstead - 3D Artist - hillsteadart.com. Knight Gawain - The Legend of King Arthur - Character Art (Realtime)
http://patricknuckels.com/
Sea of Thieves Fan Concept Art: Abyssal Lure Cutlass. Various Materials: Batch 01. Back to top
https://patrick_nuckels.artstation.com/projects/nYyKNO
Here are various materials made in Substance Designer. Nothing super creative or unique but had fun making them regardless. I'll be adding more materials to this post as I make them.
https://patrickhudon.wordpress.com/
by patrickhudon on June 10, 2014 in a propos • 0 Comments Over 18 years of experiences as 3D generalist with a computer graphics imagery degree. Solid expertise in modeling, texturing, lighting, animation and integration of digital imagery in post-production process, business television, B2B and video games industries.
https://www.artstation.com/patricksutton
Though most of my career has focused on props and environment art, I also have done a lot of technical art - shaders, tools scripting, workflow improvement, and the like. In my free time, I design the kinds of things that I don't do at work. I also make games at home, doing logic, animation, and sound design in addition to the usual environment art.
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