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So You Want To Be A Pixel Artist? - YarrNinja

    http://www.yarrninja.com/pixeltutorial/
    Feb 01, 2007 · Wandering the world challenging pixel artists to art duels, learning their techniques, training, and honing my skill in the art of pixels, of course. If you're new to the tutorials, I HIGHLY recommend that you read them all through, in order, from the start, rather than skipping around to just skim the sections that look interesting.

So You Want To Be A Pixel Artist? - Pete's QB Site

    http://petesqbsite.com/sections/tutorials/tuts/tsugumo/
    Dec 07, 2001 · So You Want To Be A Pixel Artist? My name is Tsugumo, and this is what I know. ... which means there will be more people trying to learn how to do pixel art and more job opportunities for artists who want to make pixel art for games for a living. I hope this tutorial will help them out.

So You Want To Be A Pixel Artist? - YarrNinja

    http://www.yarrninja.com/pixeltutorial/chapter1.htm
    So You Want To Be A Pixel Artist? My name is Tsugumo, and this is what I know. Chapter 1: The Almighty Grass Tile Ah yes, the grass tile...Generally the first tile anyone does, because hey, if you're making an RPG, and you plan to have it take place on a world, you're probably going to need grass.

So You Want To Be A Pixel Artist? - YarrNinja

    http://www.yarrninja.com/pixeltutorial/chapter2.htm
    So You Want To Be A Pixel Artist? My name is Tsugumo, and this is what I know. ... and the snowy ledge and grates in the third shot, but hey, you can only do so much, heh. So back to our example of the ugly grid...Throughout parts of this tutorial, I'm going to go through and explain different ways to break the grid and hopefully by the end we ...

So You Want To Be A Pixel Artist? - YarrNinja

    http://yarrninja.com/pixeltutorial/chapter15.htm
    So You Want To Be A Pixel Artist? My name is Tsugumo, and this is what I know. Chapter 15: Running In Cycles A brief update: Chapter 12 marks the start of a …

So You Want To Be A Pixel Artist? - Pete's QB Site

    http://www.petesqbsite.com/sections/tutorials/tuts/tsugumo/chapter9.htm
    When you're doing an animation, you may want to do each frame this way so you can be sure the character reads nicely to the viewer's eyes. The silhouette is just a very rough, quick figure. It's used simply to get a general feel for what the character's pose, height, body structure, etc. will be.

So You Want To Be A Pixel Artist? - YarrNinja

    http://www.yarrninja.com/pixeltutorial/chapter8.htm
    So You Want To Be A Pixel Artist? My name is Tsugumo, and this is what I know. Chapter 8: Finally Making A Sprite So now that you've read all the other chapters and have done some analyzing of your own, and thinking about how sprites are set up and all (if you haven't done any of this, then go do it because it will make things much easier for you when you get down to making a bunch of your own ...

So You Want To Be A Pixel Artist? - Pete's QB Site

    http://www.petesqbsite.com/sections/tutorials/tuts/tsugumo/chapter10.htm
    So You Want To Be A Pixel Artist? My name is Tsugumo, and this is what I know. Chapter 10: Breathing Life Into Your Sprites There are a LOT of animated GIFs on this page...The more there are, the slower they all run, so they may move a bit sluggish.

So You Want To Be A Pixel Artist? - Pete's QB Site

    http://www.petesqbsite.com/sections/tutorials/tuts/tsugumo/chapter7.htm
    So You Want To Be A Pixel Artist? My name is Tsugumo, and this is what I know. Chapter 7: The World Of Sprites The main character's sprite...Possibly THE most important part of your game. Yeah, you can argue that "Oh no, the programming is more important! Without it there's nothing else!" or "No the scrolling engine! It makes things smooth!"

Introduction · 《So you want be a pixel artist?》中文版

    https://jobyu.gitbooks.io/so_you_want_be_a_pixel_artist_chinese/content/
    Wandering the world challenging pixel artists to art duels, learning their techniques, training, and honing my skill in the art of pixels, of course. If you're new to the tutorials, I HIGHLY recommend that you read them all through, in order, from the start, rather than skipping …

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