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https://www.payscale.com/research/US/Job=Technical_Artist/Salary/40562971/3D-Rendering
The average salary for a Technical Artist with 3D Rendering skills is $53,458. Visit PayScale to research technical artist salaries by city, experience, skill, employer and more.
https://www.glassdoor.com/Job/3d-render-artist-jobs-SRCH_KO0,16.htm
We're looking for proficient 3D Artists, who can work in a variety of areas such as 3D modeling, texturing, rendering environments, compositing, and lighting to create exciting and innovative experiences in 3D…The right candidate will be comfortable leading a team in a collaborative environment, working directly with technical program ...
https://www.upwork.com/hire/architectural-rendering-freelancers/
Mar 05, 2021 · I am a visual technical artist who specializes in highly photorealistic 3D renderings for marketing materials. I have been making 3D renderings and models since 2011 and have a degree in architecture. Some things I can do: -Deliver a very fast turn around. Usually less than a week.
https://www.careerexplorer.com/careers/technical-artist/
Apr 11, 2017 · The technical artist is a new concept and role in the game industry, and acts as a link between the artists and the programmers working on a game. They are something of a hybrid between an artist and a programmer.
https://www.advances.realtimerendering.com/other/2016/naughty_dog/index.html
Abstract: This talk presents a handful of rendering and shader features created by the technical artists at Naughty Dog. Some of these features are novel, some are an evolution of common concepts, but all are critical to achieving the look and scope of Uncharted 4. Rendering features discussed include HDR Color LUTs, Mip Fog, BRDF Micro Shadowing, Moss Shading, Wetness Shading, and Glass Shading.
https://www.techopedia.com/definition/9163/rendering
Oct 02, 2014 · Rendering is the process involved in the generation of a two-dimensional or three-dimensional image from a model by means of application programs. Rendering is mostly used in architectural designs, video games, and animated movies, …
https://yukun2017.wordpress.com/
Yukun Peng-Drew. Technical Artist. Toggle Sidebar. Home. Drill Model. I am a Technical Artist specializing in shader, materials, texture and tool creation for video games to create seemingly impossible world. I create the bridge between programmers and artist to help the team pushing the visual limit, and to provide more efficient production ...
https://www.creativeheads.net/job/15752/3d-rendering-technical-artist-in-montreal
The 3D rendering technical artist has a role that requires a real feel for art as well as in-depth knowledge of the concepts behind lighting and 3D rendering. Experience in the creation of real-time shading techniques is a prerequisite.
http://advances.realtimerendering.com/s2020/
Waylon Brinck is the Technical Art Director at Naughty Dog, specializing in rendering, shading, lighting, optimization, and generally anything it takes to give the team the tools and features it needs. Previously he worked at Epic Games/People Can Fly, Electronic Arts, and Guild Software.
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