Interested in Valve Software Artists? On this page, we have collected links for you, where you will receive the most necessary information about Valve Software Artists.
https://www.valvesoftware.com/en/people
Jeff Lane. Jeff joined Valve in 2000. Previously at Sierra On-line working on multiple titles, lastly Swat 3 CQB. Jeff has been a designer and technical artist on many Valve products including Team Fortress, Half-Life 2, Day of Defeat, Left 4 Dead, Portal 2, Team Fortress 2, and VR title The Lab.
https://www.valvesoftware.com/en/jobs?job_id=23
Technical artists at Valve contribute in a wide variety of ways: We facilitate cross-disciplinary communication between departments and help articulate goals across different projects at the studio. We research, define, build, and maintain tools, and much more.
https://www.valvesoftware.com/en/jobs?job_id=3
As an artist at Valve, you will join a world-class group of software engineers, 3D artists, writers, animators, and designers who are continually building and releasing entertainment experiences to players around the globe. We work in a fast-paced, team-centered environment, and we want to add your expertise to our team!
https://www.valvesoftware.com/en/jobs?job_id=2
3D Character Artist As a character artist at Valve, you will join a world-class group of software engineers, artists, writers, animators, and designers who are continually building and releasing entertainment experiences to players around the globe. We're hoping to add your expertise in character design and sculpting to our team!
https://www.valvesoftware.com/en/jobs?job_id=49
3D Environment Artist. As an environment artist at Valve, you will join a world-class group of software engineers, artists, writers, animators, and designers who are continually building and releasing entertainment experiences to players around the globe. We're hoping to add your expertise in modeling and texturing architectural elements, organic spaces, props and foliage to our team!
https://steamcommunity.com/id/valve_artists/
Valve Artists. Level . 17 . No information given. Valve Software. View more info. Currently Offline. Profile Awards 4 Badges 4 Inventory Workshop Items 120 Artwork 104 Groups 2 Valve 218 Members. Test Workshop 73 Members. Friends 7 ...
https://en.wikipedia.org/wiki/List_of_Valve_Corporation_video_games
Valve is an American video game developer and publisher founded in 1996 by Gabe Newell and Mike Harrington.The company is based in Bellevue, Washington. Valve's first game was Half-Life, a first-person shooter released in 1998. It received universal acclaim and sold over nine million retail copies. Alongside Half-Life ' s launch, Valve released development tools to enable the player community ...
https://half-life.fandom.com/wiki/Greg_Coomer
"Prior to joining Valve, Greg helped Microsoft design various software products. Before that, he worked with Nintendo, started and ran a user interface design company, and spent several years as a freelance product designer. Greg helped to name the company "Valve", and then led the first game project that Valve ever cancelled.
https://half-life.fandom.com/wiki/Laura_Dubuk
Laura Dubuk is an artist for Valve. 1 Biography 2 Gallery 3 References 4 External links Living in downtown Seattle Washington, Laura is currently a visual designer at Valve Software. She graduated with a BFA in Animation, yet she quickly found her passion creating worlds and characters that...
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