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Rodrigue Pralier

    https://rodrigue_pralier.artstation.com/
    senior 3D character artist at Compulsion Games. senior 3D character artist at Compulsion Games. Rodrigue Pralier. senior 3D character artist at Compulsion Games. Home page. Resume. Home page; Resume; old 2D work 2001-2007; ... Kult Zbrush scuplt - Modern Combat Versus - Gameloft. Juke - Modern Combat Versus - Gameloft MTL ...

ArtStation - Rodrigue Pralier

    https://www.artstation.com/rodrigue_pralier
    Senior Character Artist at Compulsion Games September 2020 to present Senior character artist at SpinVFX September 2019- September 2020 Senior character artist at Epic March 2019 - September 2019 Lead character artist at Reflector Entertainment January 2018- March 2019 Art team lead at Gameloft October 2015 - December 2017 Principal Artist - Acting lead at Warner Bros. Montreal …

Rodrigue Pralier - Resume

    https://rodrigue_pralier.artstation.com/resume
    Art Director at Electronic Arts November 2007 - January 2008 (3 months) Art Director on a new next-gen IP for EA Montreal ( project on hold) Character modeler at EA Montreal August 2005 - September 2007 (2 years 2 months) 3d background artist and 2D concept artist at EA Montreal April 2005 - July 2005 (4 months) 3d background artist at EA Montreal

3D Fan Art by Rodrigue Pralier – zbrushtuts

    https://zbrushtuts.com/2015/12/26/3d-fan-art-by-rodrigue-pralier/
    Dec 26, 2015 · 3D Fan Art by Rodrigue Pralier RODRIGUE PRALIER is a Art team lead at Gameloft Montreal from Montrea

Pixologic :: ZBrush :: Features

    http://pixologic.com/zbrush/features/PolyPaint/
    ZBrush Artist: Rodrigue Pralier. Polypaint Polypainting allows painting on a model's surface without first assigning a texture map. A texture map can be created at a later time, and the painted surface can be transferred to the map. Polypainting offers significant advantages compared to standard workflow.

Colossus 3D Art by Rodrigue Pralier – zbrushtuts

    https://zbrushtuts.com/2015/12/26/colossus-3d-art-by-rodrigue-pralier/
    Dec 26, 2015 · Colossus 3D Art by Rodrigue Pralier RODRIGUE PRALIER is a Art team lead at Gameloft Montreal from Mo

ArtStation - new Vegeta Zbrush WIP, Rodrigue Pralier

    https://www.artstation.com/artwork/rvnAO
    I continue my Dragon Ball style exploration with a new version of Vegeta

Interview with Rodrigue Pralier · 3dtotal · Learn Create ...

    https://3dtotal.com/news/interviews/interview-with-rodrigue-pralier-by-3dtotal-staff-interviews-games-industry-career
    Rodrigue Pralier Despite a difficult period of unemployment after graduation, Rodrigue landed a dream job creating characters for Bioware 3 years ago and has been lucky enough to work on big name titles like Medal of Honor and the Mass Effect series.

rodrigue pralier on Behance Zbrush, Zbrush models ...

    https://www.pinterest.jp/pin/636626097318203234/
    Transhumanist Art.. Saved from behance.net. High-res model I made for MCVS. rodrigue pralier on Behance. Saved by Behance. 2 ...

Interview :: Mass Effect 3 - Pixologic : ZBrush

    http://pixologic.com/interview/mass-effect3/2/
    Rodrigue: I started in 2002. I was first working on character concepts and FX. I was first working on character concepts and FX. I then moved on 3D environments for a few years and have been focusing on making 3D characters since 2005.

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